Unique by design
Every project begins with its own idea, rhythm and reason to exist.
Indie game studio · Ankara, Türkiye
Unique worlds for noisy days.
We build fluid, joyful games that open a door away from the pressure outside — into places worth staying in.
What we make
Every project begins with its own idea, rhythm and reason to exist.
Movement, feedback and interaction should feel clear from the first minute.
A good game gives the noise outside permission to wait for a while.
Preparing for release
Each title is moving toward release with the same goal: a unique idea, a fluid experience and a place worth escaping into.
Project 01 · Preparing for release

At the founder’s desk
His relationship with games began at the age of three with Counter-Strike 1.5 and Red Alert 2. What started as childhood curiosity gradually became a drive to build games of his own.
After earning recognition in international architecture competitions, he now carries that design perspective into interactive worlds. Today, artificial intelligence helps him turn ideas into working projects; the long-term goal is to build a professional team that shares the same ambition.
He remembers iconic game lines well enough to quote them at unexpected moments, believes few things beat playing on a rainy day with coffee nearby, and — somehow — gets many of his best ideas in the bathroom.
MHY Games is the first real step toward turning years of accumulated ideas into games anyone can play.
Ideas, design and production share one desk, with AI accelerating the path from thought to playable work.
Gems and Steels, Stream Wars and Stream Football are all moving through release preparation.
The long-term goal is to build larger, bolder and longer-lasting worlds together.
Studio journal
Development decisions, release progress and the thinking behind each world will live here.
Milestones, store pages, platform news and the final steps before release.
First note coming soonHow space, rhythm, hierarchy and user experience move between disciplines.
First note coming soonExperiments, discarded directions and the decisions that survive the build.
First note coming soonThe campfire
Ask questions, open a topic, share an idea or help another player. Every useful contribution earns XP and grows your community level.
The door is open
Follow MHY GAMES for release news, studio notes and the next worlds taking shape—or write to us directly.
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